Tag: rules

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  • Magic

    h4. Mana Mana is the inner reserve of spiritual energy within a person. Channelers, gifted individuals with an in-born talent for manipulating their Mana into spectacular mystical effects, draw upon their reserves to work their spells. Other people, …

  • Castes

    h3. The Caste System While the world of [[Aeran-azur]] is home to a wide variety of humanoid species, including [[lizardfolk]], [[dark elves]], [[orcs]], [[giants]], and many more, these races are all thinly spread and largely uncivilized and most …

  • Base Statistics

    h4. Core Statistics Characters in the [[Basic Rules | Everstar System]] have six core statistics and six derivative statistics that determine their basic aptitudes for various types of actions. The six core statistics are: # *Body (BOD)* -- this …

  • The Dice System

    In the [[Basic Rules | Everstar System]], dice are used to reflect the uncertainty of actions where dramatically appropriate. When a player wishes for their character to perform an action, they will use a number of six-sided dice equal to whichever …

  • Skills and Talents

    h4. Skills In the [[Basic Rules | Everstar System]], skills represent a character's training and knowledge in certain fields. The number of skills a character possesses is based on a combination of two factors: the character's caste and his Intellect …

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